I played through the demo and liked it! The level design was good at leading the player, I liked the boss battle, there was enough variety in environment and enemies for the duration of the demo, and the jump at the ending felt gratifying.
A couple of points of criticism:
-While rotating the camera with mouse, there are sometimes jumps that are very disorienting.
-Weapons could use more sense of impact through particle effects, flinch animations, recoil and sounds if this is not against the 'bloomer-shooter' spirit. :)
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I played through the demo and liked it! The level design was good at leading the player, I liked the boss battle, there was enough variety in environment and enemies for the duration of the demo, and the jump at the ending felt gratifying.
A couple of points of criticism:
-While rotating the camera with mouse, there are sometimes jumps that are very disorienting.
-Weapons could use more sense of impact through particle effects, flinch animations, recoil and sounds if this is not against the 'bloomer-shooter' spirit. :)